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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture > API/Runtime/Engine/SparseVolumeTexture/UStreamableSparseVolumeTexture
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
USparseVolumeTextureFrame &42; GetFrame
&40;
int32 FrameIndex
&41; const
Remarks
Consider using USparseVolumeTextureFrame::GetFrameAndIssueStreamingRequest() if the frame should have streaming requests issued.