UStreamableSparseVolumeTexture::BeginInitialize

Multi-phase initialization: Call [BeginInitialize()](API\Runtime\Engine\SparseVolumeTexture\UStreamableSparseVolumeTexture\BeginInitialize), then call [AppendFrame()](API\Runtime\Engine\SparseVolumeTexture\UStreamableSparseVolumeTexture\AppendFrame) for each frame to add and then finish initialization with a call to [EndInitialize()](API\Runtime\Engine\SparseVolumeTexture\UStreamableSparseVolumeTexture\EndInitialize).