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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture > API/Runtime/Engine/SparseVolumeTexture/UStaticSparseVolumeTexture
- UStreamableSparseVolumeTexture::AppendFrame()
- UStaticSparseVolumeTexture::AppendFrame()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTexture.cpp |
virtual bool AppendFrame
(
UE::SVT::FTextureData & UncookedFrame,
const FTransform & InFrameTransform
)
Remarks
Override AppendFrame() to ensure that there is never more than a single frame in a static SVT.