Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USparseVolumeTexture
- UStreamableSparseVolumeTexture
- UAnimatedSparseVolumeTexture
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
Syntax
class UAnimatedSparseVolumeTexture : public UStreamableSparseVolumeTexture
Remarks
Represents a streamable SparseVolumeTexture with one or more frames. Use USparseVolumeTextureFrame::GetFrameAndIssueStreamingRequest() to bind extract a particular frame to be used for rendering.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UAnimatedSparseVolumeTexture
(
const FObjectInitializer& ObjectInitializer |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Overridden from USparseVolumeTexture
| Type | Name | Description | |
|---|---|---|---|
| const UE::SVT::FTextureRenderResources * |