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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/SparseVolumeTexture > API/Runtime/Engine/SparseVolumeTexture/FResources
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/SparseVolumeTexture/SparseVolumeTexture.h |
| Include | #include "SparseVolumeTexture/SparseVolumeTexture.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SparseVolumeTexture/SparseVolumeTexture.cpp |
void SetDefault
&40;
EPixelFormat FormatA,
EPixelFormat FormatB,
const FVector4f & FallbackValueA,
const FVector4f & FallbackValueB
&41;
Remarks
Sets empty default data. This is used when caching/building is canceled but some form of valid data is needed.