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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
void ReleaseCompressedAudio&40;&41;
Remarks
If stream caching is enabled and au.streamcache.KeepFirstChunkInMemory is 1, this will release this USoundWave's first chunk, allowing it to be deleted.