Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave
- USoundBase::Parse()
- USoundWave::Parse()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
virtual void Parse
&40;
class FAudioDevice &42; AudioDevice,
const UPTRINT NodeWaveInstanceHash,
FActiveSound & ActiveSound,
const FSoundParseParameters & ParseParams,
TArray< FWaveInstance &42; > & WaveInstances
&41;
Remarks
Parses the Sound to generate the WaveInstances to play.