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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave
- USoundWave::OnBeginGenerate()
- USynthSound::OnBeginGenerate()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
virtual void OnBeginGenerate&40;&41;
Remarks
Called when the procedural sound wave begins on the render thread. Only used in the audio mixer and when bProcedural is true.