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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
void FreeResources
(
bool bStopSoundsUsingThisResource
)
Remarks
Frees up all the resources allocated in this class.
Parameters
| Name | Description |
|---|---|
| bStopSoundsUsingThisResource | if false, will leave any playing audio alive. This occurs when we force a re-cook of audio while starting to play a sound. |