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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundWave
- UObject::ClearAllCachedCookedPlatformData()
- USoundWave::ClearAllCachedCookedPlatformData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
Include | #include "Sound/SoundWave.h" |
Source | /Engine/Source/Runtime/Engine/Private/AudioDerivedData.cpp |
virtual void ClearAllCachedCookedPlatformData&40;&41;
Remarks
Clear all the cached cooked platform data which we have accumulated with BeginCacheForCookedPlatformData calls The data can still be cached again using BeginCacheForCookedPlatformData again