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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundSubmix
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmix.h |
| Include | #include "Sound/SoundSubmix.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundSubmix.cpp |
void SetSubmixWetLevel
&40;
const UObject &42; WorldContextObject,
float InWetLevel
&41;
Remarks
Sets the output volume of the submix in linear gain. This dynamic level acts as a multiplier on the WetLevel property of this submix.