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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundSubmix
Syntax
UPROPERTY (EditAnywhere, BlueprintReadWrite, Category=EnvelopeFollower,
Meta=(ClampMin="0", UIMin="0"))
int32 EnvelopeFollowerAttackTime
Remarks
The attack time in milliseconds for the envelope follower. Delegate callbacks can be registered to get the envelope value of sounds played with this submix.