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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeSwitch
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeSwitch.h |
| Include | #include "Sound/SoundNodeSwitch.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeSwitch.cpp |
USoundNodeSwitch
&40;
const FObjectInitializer & ObjectInitializer
&41;