Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USoundNode
- USoundNodeModulatorContinuous
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeModulatorContinuous.h |
| Include | #include "Sound/SoundNodeModulatorContinuous.h" |
Syntax
class USoundNodeModulatorContinuous : public USoundNode
Remarks
Allows named parameter based manipulation of pitch and volume
Variables
| Type | Name | Description | |
|---|---|---|---|
| FModulatorContinuousParams | PitchModulationParams | ||
| FModulatorContinuousParams | VolumeModulationParams |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USoundNodeModulatorContinuous
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ParseNodes
(
FAudioDevice* AudioDevice, |