Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeLooping
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeLooping.h |
| Include | #include "Sound/SoundNodeLooping.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeLooping.cpp |
virtual void ParseNodes
(
FAudioDevice * AudioDevice,
const UPTRINT NodeWaveInstanceHash,
FActiveSound & ActiveSound,
const FSoundParseParameters & ParseParams,
TArray < FWaveInstance * > & WaveInstances
)