Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeDistanceCrossFade
- USoundNodeDistanceCrossFade::GetCurrentDistance()
- USoundNodeParamCrossFade::GetCurrentDistance()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
| Include | #include "Sound/SoundNodeDistanceCrossFade.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeDistanceCrossFade.cpp |
virtual float GetCurrentDistance
(
FAudioDevice * AudioDevice,
FActiveSound & ActiveSound,
const FSoundParseParameters & ParseParams
) const