Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeDialoguePlayer
- USoundNode::GetDuration()
- USoundNodeDialoguePlayer::GetDuration()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDialoguePlayer.h |
| Include | #include "Sound/SoundNodeDialoguePlayer.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundNodeDialoguePlayer.cpp |
virtual float GetDuration()
Remarks
Returns the maximum duration this sound node will play for. float of number of seconds this sound will play for. INDEFINITELY_LOOPING_DURATION means its looping.