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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNodeAssetReferencer
- USoundNodeAssetReferencer::LoadAsset()
- USoundNodeModPlayer::LoadAsset()
- USoundNodeWavePlayer::LoadAsset()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeAssetReferencer.h |
| Include | #include "Sound/SoundNodeAssetReferencer.h" |
virtual void LoadAsset
&40;
bool bAddToRoot
&41;