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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundNode
- USoundNode::GetMaxChildNodes()
- USoundNodeBranch::GetMaxChildNodes()
- USoundNodeConcatenator::GetMaxChildNodes()
- USoundNodeDialoguePlayer::GetMaxChildNodes()
- USoundNodeDistanceCrossFade::GetMaxChildNodes()
- USoundNodeGroupControl::GetMaxChildNodes()
- USoundNodeMature::GetMaxChildNodes()
- USoundNodeMixer::GetMaxChildNodes()
- USoundNodeQualityLevel::GetMaxChildNodes()
- USoundNodeRandom::GetMaxChildNodes()
- USoundNodeSwitch::GetMaxChildNodes()
- USoundNodeWavePlayer::GetMaxChildNodes()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNode.h |
| Include | #include "Sound/SoundNode.h" |
virtual int32 GetMaxChildNodes() const
Remarks
Returns the maximum number of child nodes this node can possibly have