Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundBase
- USoundBase::Parse()
- UDialogueSoundWaveProxy::Parse()
- USoundCue::Parse()
- USoundWave::Parse()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include | #include "Sound/SoundBase.h" |
virtual void Parse
(
class FAudioDevice * AudioDevice,
const UPTRINT NodeWaveInstanceHash,
FActiveSound & ActiveSound,
const FSoundParseParameters & ParseParams,
TArray < FWaveInstance * > & WaveInstances
)
Remarks
Parses the Sound to generate the WaveInstances to play.