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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundBase
- USoundBase::InitResources()
- UMetaSoundSource::InitResources()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include | #include "Sound/SoundBase.h" |
virtual void InitResources&40;&41;
Remarks
Called from the Game Thread prior to attempting to initialize a sound instance.