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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundBase
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundBase.h |
| Include | #include "Sound/SoundBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundBase.cpp |
bool HasDelayNode&40;&41; const
Remarks
Returns whether or not this sound has a delay node, which means it's possible for the sound to not generate audio for a while.