Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/USoundAttenuation
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundAttenuation.h |
Include | #include "Sound/SoundAttenuation.h" |
Source | /Engine/Source/Runtime/Engine/Private/SoundAttenuation.cpp |
USoundAttenuation
&40;
const FObjectInitializer & ObjectInitializer
&41;