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Unreal Engine C++ API Reference > Runtime > Engine > Sound
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UReverbEffect
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/ReverbEffect.h |
Include | #include "Sound/ReverbEffect.h" |
Syntax
class UReverbEffect : public UObject
Variables
Type | Name | Description | |
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float | AirAbsorptionGainHF | Air Absorption - 0.0 < 0.994 < 1.0 - lower value means more absorption |
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bool | bBypassEarlyReflections | Bypasses early reflections |
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bool | bBypassLateReflections | Bypasses late reflections. |
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uint32: 1 | bChanged | Transient property used to trigger real-time updates of the reverb for real-time editor previewing |
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float | DecayHFRatio | Decay High Frequency Ratio - 0.1 < 0.83 < 2.0 - how much the quicker or slower the high frequencies decay relative to the lower frequencies. |
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float | DecayTime | Decay Time - 0.1 < 1.49 < 20.0 Seconds - larger is more reverb |
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float | Density | Density - 0.0 < 1.0 < 1.0 - Coloration of the late reverb - lower value is more grainy |
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float | Diffusion | Diffusion - 0.0 < 1.0 < 1.0 - Echo density in the reverberation decay - lower is more grainy |
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float | Gain | Reverb Gain - 0.0 < 0.32 < 1.0 - overall reverb gain - master volume control |
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float | GainHF | Reverb Gain High Frequency - 0.0 < 0.89 < 1.0 - attenuates the high frequency reflected sound |
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float | LateDelay | Late Reverb Delay - 0.0 < 0.011 < 0.1 Seconds - time difference between late reverb and first reflections |
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float | LateGain | Late Reverb Gain - 0.0 < 1.26 < 10.0 - gain of the late reverb |
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float | ReflectionsDelay | Reflections Delay - 0.0 < 0.007 < 0.3 Seconds - the time between the listener receiving the direct path sound and the first reflection |
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float | ReflectionsGain | Reflections Gain - 0.0 < 0.05 < 3.16 - controls the amount of initial reflections |
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float | RoomRolloffFactor | Room Rolloff - 0.0 < 0.0 < 10.0 - multiplies the attenuation due to distance |
Constructors
Type | Name | Description | |
---|---|---|---|
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UReverbEffect
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
Type | Name | Description | |
---|---|---|---|
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Called when a property on this object has been modified externally |