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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/UDialogueWave
Syntax
UPROPERTY (EditAnywhere, BlueprintReadOnly, Category=Script,
Meta=(EditCondition="bOverride_SubtitleOverride"))
FString SubtitleOverride
Remarks
A localized version of the subtitle text that should be displayed for this audio. By default this will be the same as the Spoken Text.