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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/TQuartzCommandQueue
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzCommandQueue.h |
| Include | #include "Sound/QuartzCommandQueue.h" |
void PumpCommandQueue
(
IConsumerBase & InListener
)
Remarks
Note: this is not currently needed for this implementation, but is an example of polymorphic consumer usage and having multiple listeners listen to a single set of pending commands. void PumpCommandQueue(TArray