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Unreal Engine C++ API Reference > Runtime > Engine > Sound > IQuartzQuantizedCommand
- IQuartzQuantizedCommand::IsClockAltering()
- FQuantizedTickRateChange::IsClockAltering()
- FQuantizedTransportReset::IsClockAltering()
- FQuantizedOtherClockStart::IsClockAltering()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/QuartzQuantizationUtilities.h |
Include | #include "Sound/QuartzQuantizationUtilities.h" |
virtual bool IsClockAltering&40;&41;