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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundWaveProxyReader
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWaveProxyReader.h |
| Include | #include "Sound/SoundWaveProxyReader.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWaveProxyReader.cpp |
void SetIsLooping
(
bool bInIsLooping
)
Remarks
Set whether the reader should loop the audio or not.