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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundWavePCMWriter
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SampleBufferIO.h |
| Include | #include "Sound/SampleBufferIO.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SampleBufferIO.cpp |
bool BeginGeneratingSoundWaveFromBuffer
(
const TSampleBuffer <> & InSampleBuffer,
USoundWave * InSoundWave,
TFunction < void *)> OnSuccess
)
Remarks
This kicks off an operation to write InSampleBuffer to SoundWaveToSaveTo. If InSoundWave is not nullptr, the audio will be written directly into Returns true on a successful start, false otherwise.