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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundWaveData
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWave.cpp |
bool LoadZerothChunk()
Remarks
Returns true if the zeroth chunk is loaded, or attempts to load it if not already loaded, returning true if the load was successful. Can return false if either an error was encountered in attempting to load the chunk or if stream caching is not enabled for the given sound.