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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include | #include "Sound/SoundWave.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundWaveCuePoint
Remarks
Struct defining a cue point in a sound wave asset.
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | CuePointID | Unique identifier for the wave cue point. | |
| int32 | FrameLength | The frame length of the cue point (non-zero if it's a region) | |
| int32 | FramePosition | The frame position of the cue point. | |
| FString | Label | The label for the cue point. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsLoopRegion () |
||
| void | ScaleFrameValues
(
float Factor |