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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundEffectSource
- FSoundEffectSource::Init()
- FSourceEffectPanner::Init()
- FSourceEffectWaveShaper::Init()
- FSourceEffectFoldbackDistortion::Init()
- FSourceEffectConvolutionReverb::Init()
- FSourceEffectEnvelopeFollower::Init()
- FSourceEffectSimpleDelay::Init()
- FSourceEffectEQ::Init()
- FSourceEffectBitCrusher::Init()
- FSourceEffectPhaser::Init()
- FSourceEffectMidSideSpreader::Init()
- FSourceEffectRingModulation::Init()
- FSourceEffectStereoDelay::Init()
- FSourceEffectDynamicsProcessor::Init()
- FSourceEffectChorus::Init()
- FSourceEffectFilter::Init()
- FSourceEffectMotionFilter::Init()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectSource.h |
| Include | #include "Sound/SoundEffectSource.h" |
void Init
&40;
const FSoundEffectSourceInitData & InInitData
&41;
Remarks
Called on an audio effect at initialization on main thread before audio processing begins.