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Unreal Engine C++ API Reference > Runtime > Engine > Sound > FSoundEffectBase
- FSoundEffectBase::OnPresetChanged()
- FSourceEffectPanner::OnPresetChanged()
- FSourceEffectWaveShaper::OnPresetChanged()
- FSubmixEffectStereoToQuad::OnPresetChanged()
- FSourceEffectFoldbackDistortion::OnPresetChanged()
- FSubmixEffectFlexiverb::OnPresetChanged()
- FSourceEffectConvolutionReverb::OnPresetChanged()
- FSourceEffectEnvelopeFollower::OnPresetChanged()
- FSourceEffectSimpleDelay::OnPresetChanged()
- FSourceEffectEQ::OnPresetChanged()
- FSourceEffectBitCrusher::OnPresetChanged()
- FSourceEffectPhaser::OnPresetChanged()
- FSourceEffectMidSideSpreader::OnPresetChanged()
- FSourceEffectRingModulation::OnPresetChanged()
- FSubmixEffectStereoDelay::OnPresetChanged()
- FSubmixEffectSubmixEQ::OnPresetChanged()
- FSubmixEffectFilter::OnPresetChanged()
- FSubmixEffectDelay::OnPresetChanged()
- FSubmixEffectConvolutionReverb::OnPresetChanged()
- FSourceEffectStereoDelay::OnPresetChanged()
- FSourceEffectDynamicsProcessor::OnPresetChanged()
- FSourceEffectChorus::OnPresetChanged()
- FSubmixEffectTapDelay::OnPresetChanged()
- FSubmixEffectReverb::OnPresetChanged()
- FSubmixEffectMultibandCompressor::OnPresetChanged()
- FSourceEffectFilter::OnPresetChanged()
- FSourceEffectMotionFilter::OnPresetChanged()
- FSubmixEffectDynamicsProcessor::OnPresetChanged()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundEffectBase.h |
Include | #include "Sound/SoundEffectBase.h" |
virtual void OnPresetChanged&40;&41;
Remarks
Called when the sound effect's preset changed.