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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FSoundConcurrencyManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include | #include "Sound/SoundConcurrency.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundConcurrency.cpp |
void UpdateSoundsToCull&40;&41;
Remarks
Culls any active sounds due to max concurrency sound resolution rule constraints being met