Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
Type
typedef TMap < FSoundObjectID , FConcurrencyGroupID > FPerSoundToActiveSoundsMap
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include | #include "Sound/SoundConcurrency.h" |
Remarks
Maps sound object ids to active sound array for global concurrency limiting