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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound > API/Runtime/Engine/Sound/FModulationDestination > API/Runtime/Engine/Sound/FModulationDestination/Init
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundModulationDestination.h |
| Include | #include "Sound/SoundModulationDestination.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundModulationDestination.cpp |
void Init
&40;
FDeviceId InDeviceId,
FName InParameterName,
bool bInIsBuffered,
bool bInValueNormalized
&41;
Remarks
Initializes the modulation destination InDeviceId - DeviceId associated with modulation plugin instance InParameterName - Name of parameter used to mix/convert destination value to/from unit space bInIsBuffered - Whether or not to run destination in "buffered mode," which manages an internal buffer to smooth modulation value between process calls bInValueNormalized - Whether or not to keep the output value in normalized, unitless [0.0f, 1.0f] space