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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
| Include | #include "Sound/SoundNodeDistanceCrossFade.h" |
Syntax
struct FDistanceDatum
Variables
| Type | Name | Description | |
|---|---|---|---|
| float | FadeInDistanceEnd | The distance at which this sound has faded in completely. | |
| float | FadeInDistanceStart | The FadeInDistance at which to start hearing this sound. | |
| float | FadeOutDistanceEnd | The distance at which this sound is no longer audible. | |
| float | FadeOutDistanceStart | The distance at which this sound starts fading out. | |
| float | Volume | The volume for which this Input should be played. |
Constructors
| Type | Name | Description | |
|---|---|---|---|