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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Sound
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Sound/SoundNodeDistanceCrossFade.h |
Include | #include "Sound/SoundNodeDistanceCrossFade.h" |
Syntax
struct FDistanceDatum
Variables
Type | Name | Description | |
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float | FadeInDistanceEnd | The distance at which this sound has faded in completely. |
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float | FadeInDistanceStart | The FadeInDistance at which to start hearing this sound. |
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float | FadeOutDistanceEnd | The distance at which this sound is no longer audible. |
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float | FadeOutDistanceStart | The distance at which this sound starts fading out. |
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float | Volume | The volume for which this Input should be played. |
Constructors
Type | Name | Description | |
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