Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- USlateBrushAsset
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Classes/Slate/SlateBrushAsset.h |
| Include | #include "Slate/SlateBrushAsset.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI, BlueprintType)
class USlateBrushAsset : public UObject
Remarks
An asset describing how a texture can exist in slate's DPI-aware environment and how this texture responds to resizing. e.g. Scale9-stretching? Tiling?
Variables
| Type | Name | Description | |
|---|---|---|---|
| FSlateBrush | Brush | The slate brush resource describing the texture's behavior. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
USlateBrushAsset
(
const FObjectInitializer& ObjectInitializer |
Overridden from UObject
| Type | Name | Description | |
|---|---|---|---|
| void | PostLoad () |
Do any object-specific cleanup required immediately after loading an object. |