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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Slate > API/Runtime/Engine/Slate/FSceneViewport
- FRenderTarget::GetRenderTargetTexture()
- FSceneViewport::GetRenderTargetTexture()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Slate/SceneViewport.h |
| Include | #include "Slate/SceneViewport.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Slate/SceneViewport.cpp |
virtual const FTextureRHIRef & GetRenderTargetTexture() const
Remarks
Gets the proper RenderTarget based on the current thread