Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Shader
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Shader/ShaderTypes.h |
| Include | #include "Shader/ShaderTypes.h" |
Syntax
namespace UE
{
namespace Shader
{
static int32 UE::Shader::NumValueComponentTypes = EValueComponentType::Num;
}
}