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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Shader > API/Runtime/Engine/Shader/FPreshaderData > API/Runtime/Engine/Shader/FPreshaderData/Write
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Shader/Preshader.h |
| Include | #include "Shader/Preshader.h" |
template<>
FPreshaderData & Write
&40;
const FValue & Value
&41;