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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/RenderingSpatialHash.h |
| Include | #include "Rendering/RenderingSpatialHash.h" |
namespace RenderingSpatialHash
{
FLocation64 RenderingSpatialHash&58;&58;ToCellLoc
&40;
int32 Level,
const FVector & WorldPos
&41;
}