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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/RenderingSpatialHash.h |
| Include | #include "Rendering/RenderingSpatialHash.h" |
namespace RenderingSpatialHash
{
int32 RenderingSpatialHash::CalcLevelFromRadius
(
float Radius
)
}