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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteResources.h |
| Include | #include "Rendering/NaniteResources.h" |
namespace Nanite
{
void Nanite&58;&58;SetBits
&40;
uint32 & Value,
uint32 Bits,
uint32 NumBits,
uint32 Offset
&41;
}