Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODImporterData.h |
| Include | #include "Rendering/SkeletalMeshLODImporterData.h" |
Syntax
struct FVertex
Remarks
Vertex with texturing info, akin to Hoppe's 'Wedge' concept - import only.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FColor | Color | ||
| uint8 | MatIndex | ||
| uint8 | Reserved | ||
| FVector2f[MAX_TEXCOORDS] | UVs | ||
| uint32 | VertexIndex |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FVertex () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FVertex& Other |