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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FTexture2DResource > API/Runtime/Engine/Rendering/FTexture2DResource/__ctor
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/Texture2DResource.h |
| Include | #include "Rendering/Texture2DResource.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/Texture2DResource.cpp |
FTexture2DResource
(
UTexture2D * InOwner,
const FStreamableRenderResourceState & InPostInitState
)
Remarks
Minimal initialization constructor.
Minimal initialization constructor.
Parameters
| Name | Description |
|---|---|
| InOwner | UTexture2D which this FTexture2DResource represents. |
| InPostInitState | The renderthread coherent state the resource will have once InitRHI() will be called. |
| InOwner | UTexture2D which this FTexture2DResource represents. |
| InState |