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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FStreamingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteStreamingManager.h |
| Include | #include "Rendering/NaniteStreamingManager.h" |
TMap< uint32, uint32 > GetAndClearModifiedResources&40;&41;