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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FStreamableTextureResource
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h |
Include | #include "Rendering/StreamableTextureResource.h" |
Source | /Engine/Source/Runtime/Engine/Private/Rendering/StreamableTextureResource.cpp |
const FTexture2DMipMap &42; GetPlatformMip
&40;
int32 MipIdx
&41; const
Remarks
Return the platform data mips, zero based on the resource mip count and not to the asset mip count.