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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/Rendering > API/Runtime/Engine/Rendering/FStreamableTextureResource
- FStreamableTextureResource::CreatePartiallyResidentTexture()
- FTexture2DResource::CreatePartiallyResidentTexture()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Rendering/StreamableTextureResource.h |
Include | #include "Rendering/StreamableTextureResource.h" |
void CreatePartiallyResidentTexture&40;&41;